Search found 8 matches

by Aquilifer
Sun Jun 18, 2006 1:46 pm
Forum: General Discussion
Topic: From Ysgard to Hala and Back
Replies: 2
Views: 1539

From Ysgard to Hala and Back

Ursadin started on Ysgard and spent a lot of time there before finding his way to Hala. Once finding Hala, he spent some time there before deciding he needed to return to Bastion. I then learned that the transition from Ysgard to Hala is different from the reverse transition. Is there an In Game rea...
by Aquilifer
Sun Jun 18, 2006 1:36 pm
Forum: Bug Reports
Topic: CRAFTING BUGS
Replies: 166
Views: 79784

There was a bug with small weapons and large creatures crashing everything that could see them when they equipped it, but Bioware say they fixed it in 1.67. I don't know what could be causing that, unless it's Bioware's idea of a fix =). I have now tested skinning knives from two different sources ...
by Aquilifer
Fri Jun 16, 2006 6:29 pm
Forum: General Discussion
Topic: The Circel of knowledge
Replies: 17
Views: 6246

One nice thing about bards is that they do have an alignment restriction. As a result, at least you don't have the lawful bards causing a problem. :D
by Aquilifer
Thu Jun 15, 2006 9:18 pm
Forum: General Discussion
Topic: The deep gnome Da Vinci code
Replies: 17
Views: 6474

*chuckles* If it takes the DMs to take you down, you are doing pretty well. Ursadin regularly runs across pre-placed monsters who consider him a nice big snack.
by Aquilifer
Tue Jun 13, 2006 1:23 am
Forum: Bug Reports
Topic: CRAFTING BUGS
Replies: 166
Views: 79784

Not sure if this is a bug.

Ursadin found someone to teach him how to tan skins. After paying for the lesson, he bought a skinning knife - only to learn that he could not hold it.

[Is it intended for large characters to be unable to skin animals? ]

Fixed ~SD
by Aquilifer
Mon Jun 12, 2006 2:37 pm
Forum: General Discussion
Topic: It's a Boy!
Replies: 10
Views: 4126

Congratulations! It is always fun to try to keep your character alive with just a mouse because your left arm is acting as a baby bed. :D
by Aquilifer
Mon Jun 12, 2006 11:04 am
Forum: General Discussion
Topic: 1.67 Feature - Examine Effects on Creature
Replies: 30
Views: 10537

Greggy-pooh, they edited most spells to take away the visual effects, not sure why. Maybe they didn't want people to look totally kewl or maybe it just caused lag. And I for one am usually too busy trying to fight for my life or run past to examine a creature... Graphical lag (ever had 10 fully buf...
by Aquilifer
Sat Jun 10, 2006 2:56 pm
Forum: General Discussion
Topic: 1.67 Feature - Examine Effects on Creature
Replies: 30
Views: 10537

Removing magical effects upon examine, I approve fully. About removing the CR upon examine, I do ahve some thoughts, though: I just fear that it will result in a lot of dead players who, upon encountering a cerature for teh first time, don't know they are in over their heads and get rushed by the m...