I am going in for follow-up.
If substantial progress hasn't been made. I'll be looking at surgery.
Search found 562 matches
- Tue Aug 17, 2010 4:59 am
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
- Wed Aug 11, 2010 1:28 pm
- Forum: Server Rules
- Topic: On Character Creation/Backgrounds
- Replies: 4
- Views: 6606
Re: On Character Creation/Backgrounds
It has come to my attention that a few things need to be spelled out about characters created on Hala. So here are a few rules, this set may increase as time goes on and other things are brought to my attention. These ONLY apply to characters created on one of the Hala servers, either Hala or Ysgar...
- Fri Aug 06, 2010 7:21 pm
- Forum: General Discussion
- Topic: NWN Problems
- Replies: 6
- Views: 2860
Also, I've heard of some success of turning the following option in the NVIDIA control panel.
Code: Select all
Multi-display/mixed-GPU Acceleration: Multiple Display Performance Mode
- Fri Aug 06, 2010 6:44 pm
- Forum: General Discussion
- Topic: NWN Problems
- Replies: 6
- Views: 2860
Had a similar problem with an 8500GT, It basically boils down to a backwards compatibility problem. I ended up changing a few options, it's been a couple years, but I think I ended up gaining success with going into the NVIDIA control panel, and making sure the following was done. Anisotropic filter...
- Mon Aug 02, 2010 2:05 am
- Forum: General Discussion
- Topic: OOC quotes.
- Replies: 162
- Views: 58714
WALL OF TEXT!
1d4 creatures per caster level have to make a will save. Those that succeed are slowed for 1d8 rounds while dawdling waiting on the others. Those that fail are paralyzed for 3 rounds while muttering and trying to understand. At the end of three rounds and at the end of each round after, they may ma...
- Fri Jul 30, 2010 10:45 pm
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
I gave modern medicine the finger.
MRI results aren't back yet. But last night I had to go back to the ER because the medications they put me on about put me into a figurative coma. I told them to ramp up the Therapy sessions and to take me off as much of the meds as possible. Left side limbs hurt like hell now. But hey, I have feeli...
- Fri Jul 30, 2010 2:59 am
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
Relapse
I was doing great, but arm has gone numb and i'm experiencing movement problems. on therapy and meds. went through MRI now just waiting
- Fri Jul 23, 2010 12:06 am
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
Yet another update.
Thank you all for such warm words and thoughts. There is no bone damage, and so far I'm feeling pretty good. Unfortunately,due to a few tests, and some of my own issues, they're concerned that I may have received some nerve damage. Only time will tell. I'm released, and I was allowed to return to a ...
- Sun Jul 18, 2010 2:39 pm
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
UPDATE
Eric is regaining most movement, and is able to speak
He wanted to say thank you to everyone for well wishes.
He has follow up on Tuesday.
He wanted to say thank you to everyone for well wishes.
He has follow up on Tuesday.
- Sat Jul 17, 2010 3:10 am
- Forum: General Discussion
- Topic: Erik will not be around for a bit
- Replies: 31
- Views: 9958
Erik will not be around for a bit
I work with Eric, and he is dictating this message. I included his photos This morning while driving to work a drunk man driving in the opposite direction decided to make a turn in front of him and caused a low speed accident. http://i19.photobucket.com/albums/b194/Xanthalas/0_IMAGE_103.jpg Importan...
- Fri Jul 09, 2010 10:19 pm
- Forum: Bug Reports
- Topic: How To Report A Bug/Exploit
- Replies: 2
- Views: 5212
Re: How To Report A Bug/Exploit
It can be done via a PM to me, or done on these boards. If it is an exploit.. It's best PM'd to me. Either way we need this format Type of Bug/Exploit Area of Bug Exploit (be as specific as possible) NPCs involved (Be as specific as possible) Chests involved Timestamp on when it happened Frequency ...
- Sat Feb 06, 2010 8:46 pm
- Forum: General Discussion
- Topic: OOC quotes.
- Replies: 162
- Views: 58714
- Thu Jan 28, 2010 12:10 am
- Forum: Bug Reports
- Topic: weapons that do 2 types of damage
- Replies: 9
- Views: 4538
- Wed Jan 27, 2010 7:27 pm
- Forum: Bug Reports
- Topic: weapons that do 2 types of damage
- Replies: 9
- Views: 4538
What Xan said is essentially true. It's possible we have an old file in the server override or something that's breaking the fix that was in 1.69. I have yet to test this on the server. And as stated, it depends on what he was fighting. However I did test in single player. Ash's Morning-star should...
- Tue Jan 26, 2010 11:05 pm
- Forum: Bug Reports
- Topic: weapons that do 2 types of damage
- Replies: 9
- Views: 4538
The resistances in that area are calculated against morningstars as if they were bludgeon. That's what the above change is mentioning, If they had only 5 resistance to piercing, (Instead of none.) They would take more damage from the dual-damage type weapons, It's a strange anomaly about the way it'...
- Tue Jan 26, 2010 6:17 pm
- Forum: Bug Reports
- Topic: weapons that do 2 types of damage
- Replies: 9
- Views: 4538
(Disclaimer, this is by memory, I could be wrong.) Halberd, Morning-stars or creature weapons are coded to be affected by the LOWER of resistance/immunity. Before version 1.69, the higher resistance affected the damage, not the lower one and before version 1.66, the higher immunity affected the dam...
- Tue Jan 12, 2010 2:48 pm
- Forum: General Discussion
- Topic: What would a shagarath PM call himself?
- Replies: 10
- Views: 3428
- Sun Jan 10, 2010 5:33 pm
- Forum: General Discussion
- Topic: MIA
- Replies: 5
- Views: 2106
- Tue Dec 22, 2009 12:41 am
- Forum: General Discussion
- Topic: A request
- Replies: 8
- Views: 2723
I understand about the area effect of spells in fights .... and that wasn't what I was referring to. The 20 or so tightly packed loot containers I meant are in a room that I've never once seen any monster inside. A locked room that takes a specific key to open ... and it had become more or less a '...
- Mon Dec 21, 2009 9:04 pm
- Forum: General Discussion
- Topic: A request
- Replies: 8
- Views: 2723
Possible, yes, but also ridiculously time consuming as it would mean editing each chest. Its also not realistic and there may be instances where someone may want to break a chest for IC reasons. It would also be just as easy to remove all the ondeath scripts from the chests, so that if you blow up ...
- Mon Dec 21, 2009 8:08 pm
- Forum: General Discussion
- Topic: A request
- Replies: 8
- Views: 2723
While I agree, I can attest that it's not always easy to avoid destroying things when monsters appear with chests. I've been doing my best to use spells with Rykolyn that do not destroy things, unfortunately, it's not always possible, Chain Lightning in particular is a common spell for me, and it's ...
- Sun Dec 20, 2009 2:55 am
- Forum: Bug Reports
- Topic: Summon Creature I - IX
- Replies: 14
- Views: 6312
- Thu Dec 10, 2009 11:35 pm
- Forum: General Discussion
- Topic: Items for loot drops
- Replies: 64
- Views: 19369
but they weight 1 lb each so a stack 99 of them weights 99 lbs. not sure if people will bother carrying that much weight around. If not then your +3 handaxes are basicly going to be sold to merchants and NOT used. I always stick throwing items in magic bags to reduce the weight and that works just ...
- Thu Dec 10, 2009 3:17 am
- Forum: Bug Reports
- Topic: wonky forum board
- Replies: 2
- Views: 1955
I don't have admin rights, but from talking to Sinn and a few shared screenshots, i think he has correct access to the S.T.A.R boards. but -not- the Guilds and Organisations Main forum. Which the S.T.A.R. boards are under as a sub-forum. If someone with access rights could check that, It might help?...
- Wed Dec 02, 2009 8:33 pm
- Forum: General Discussion
- Topic: Player Pics
- Replies: 639
- Views: 239050