CRAFTING BUGS

Please report any bugs you are experiencing here

Moderators: Arkon, Top Team

Post Reply
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

CRAFTING BUGS

Post by silverdragonams » Sun May 07, 2006 7:35 pm

Please post any bugs relating to crafting here while I am working on the system. PM me anything that might be exploitable. Thank you!

Asbendale
Knight of the Holy Church of Big Mouths
Posts: 215
Joined: Mon Apr 04, 2005 9:02 pm
Location: Denmark

Hella Mard in Nagrith

Post by Asbendale » Tue May 09, 2006 10:11 am

She only have one cooking set, so only one player can bye it per reboot, also the cost for it is a bit over 20000 gp......a bit much for pots and pans ill say

Asbendale

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Tue May 09, 2006 12:04 pm

cooking sets are on more than one vendor, so if you want one and Hella doesn't have it: EXPLORE! :D

I'll explain the cooking sets and a few other items in another post, but they are actually a lot cheaper than other things that .....do similar things. If you need an IC reason to justify the price, call them magical pots and pans that clean themselves.

Asbendale
Knight of the Holy Church of Big Mouths
Posts: 215
Joined: Mon Apr 04, 2005 9:02 pm
Location: Denmark

Post by Asbendale » Tue May 09, 2006 12:53 pm

Magical cleaning pots....i want em in real life

Asbendale

Odin Hammersong
Honor Guard: Holy Church of Big Mouths
Posts: 307
Joined: Sun Nov 21, 2004 4:35 pm
Location: Colorado
Contact:

Post by Odin Hammersong » Tue May 09, 2006 4:16 pm

I set up a Cooking Kit, and attempted to make Pure Grain Alcohol. I got two TMI errors, told me **UNSUCCESSFUL**, and it removed 3 Wheats from my inventory.

The menu option for Pure Grain Alcohol was in red, not sure if that means anything or not.
"All tryin' to do as we should, but that doesn't always rhyme with doin' what feels good"

micah ormane wrote:I'm dedicated? I just take your spells away then abandon you!

Muah ha ha! RP that, bitch!

Gregpooh
Knight: Church of Pants
Posts: 905
Joined: Fri Mar 03, 2006 8:08 pm
Location: Richmond, VA USA

Post by Gregpooh » Tue May 09, 2006 8:13 pm

Mining, Smithing, Armor Crafting, working well so far.

Only 1 thing: Bronze is an alloy not a mineral. You can't mine for bronze (irl). If you added deposits of Tin in the mines instead of the Bronze ore, then you could smelt Tin ingots and Copper ingots together to make Bronze.


Your faithful nitpicker.

Gregpooh
It takes a Viking to Raze a Village.

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Tue May 09, 2006 8:33 pm

I'm aware of that, but that's how the system I started with was set up. It's either take bronze out entirely or do a lot of extra re-scripting. Besides, this is a fantasy world and an outer plane. We can stretch reality a teeny tiny little bit :wink:

Lorien23
Whelp of the Unholy Church of Newbieism
Posts: 7
Joined: Sat Apr 08, 2006 10:38 pm

Post by Lorien23 » Fri May 12, 2006 11:22 am

In Nagritch yesterday, i was at Hirk Dutters and bought a book called "The book of Patterns" for crafting

dont know if this is a bug, but when you examine it it just gives a description of the book, not any patterns that can be used in crafting....

Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar » Fri May 12, 2006 11:24 am

That book's been in for years IIRC so it's not actually related to the new crafting system.

Zombie
Veteran DM
Posts: 3823
Joined: Tue Oct 19, 2004 9:35 pm

Post by Zombie » Thu May 18, 2006 2:11 pm

No fishing poles for small characters.
Grovel puts the P in swimming pool.
Small in stature, large in power, narrow of focus and wide of vision
My play/DM times: http://www.ysgard.org/viewtopic.php?highlight=play&t=7671

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Thu May 18, 2006 2:59 pm

oopsie! A new fishing rod will be available in addition to the old one next time I upload the mod. The new one is slightly more expensive but can be used by any character and has extra features.

albonia
Honor Guard: Church of Pants
Posts: 1292
Joined: Fri Jun 25, 2004 5:00 pm
Location: England (GMT+0)

Post by albonia » Thu May 18, 2006 4:30 pm

Not exactly a bug but the tanners shop in .. could do with a trash bin because of all the spoiled pelts.

Done ~SD~
A quote from a mage, without my magic I am just an Elf in a bathrobe.

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Thu May 18, 2006 4:36 pm

...
.....
.......
very little in this system goes to waste :wink:

Idonia
Honor Guard: Church of Pants
Posts: 1237
Joined: Fri Jun 03, 2005 1:45 am
Location: Behind you!

Post by Idonia » Fri May 19, 2006 1:50 am

Crafting placeable in the Fields of Ysgard area just before the village of Naldanskar, titled "Sagebrush." It should be bush, no?

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Fri May 19, 2006 2:36 am

Nope...
Sagebrush is a correct name for the plant.

http://www.pnl.gov/pals/resource_cards/Sagebrush.stm

Post Reply