Hala

The Heroic Domain of Ysgard
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 Post subject: Fish. With chips.
PostPosted: Fri Jan 26, 2007 9:57 pm 
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Knight: Church of Pants

Joined: Fri Nov 03, 2006 3:24 pm
Posts: 895
Location: Second star to the right and straight on till morning
Been trying to make Fish n Chips for weeks and weeks. Thought I just needed some esoteric ingredient, but just recently another player told me they had been able to attempt it with stuff I have had in my inventory all along.

Since then I have been able to attempt it a few times but it sometimes takes one ingredient that the other player said they did not have when they attempted it, and I believe I have also been able to make the attempt without that ingredient.

More often than not, though (like 90 percent of the time), even when I have all the ingredients I need (including the "possible" ingredient), I get the "You do not have the stuff you need to make that" message.

The few times I was able to attempt it I also got error messages, but that might have been because I had a lot of stuff in my inventory. Tried it with a smaller inventory but so far when I do have always got the "Don't have the right stuff" message.

This seems to happen both with my own cooking kit and Hella's big pot.

I have never successfully made Fish n Chips, but that is not surprising as I have only managed to get it to let me try it about 4 times.

Help! Thanks!

I will look into the recipe to ensure it works. DS


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 Post subject: mining
PostPosted: Thu Feb 08, 2007 11:40 am 
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Knight of the Holy Church of Big Mouths
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Joined: Wed Jul 06, 2005 7:41 am
Posts: 206
Location: Finland GMT +2
humm.. dont think its a bug but.

there is nice mining tools as base types axe and mace. made me wonder if it was meant to allow all character types to practice mining.
but my character cant use either so why not add mining tool as base type of club too?

Sorry, you will need the Martial skill, as all mining tools need to have some type of metal component (ie mace/pick). DS

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<@HumbugCause> Lir's in and out more than a red light girl's regular :P
<@CoffeeDragon> Sorry Lir, I traded you to Zombie this morning for 2 cookies and a collectible digipokimonster card.


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 Post subject:
PostPosted: Thu Mar 01, 2007 10:03 pm 
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Honor Guard: Church of Pants
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Joined: Fri Jun 03, 2005 1:45 am
Posts: 1237
Location: Behind you!
Making apple juice is as smooth as pudding. I'm succeeding, and I'm getting my skillpoints...

But no apple juice.

Yes, that's right...

The apple juice is no longer being spontaneously generated into my inventory.

I checked IG and it worked for me. Sometimes the crafting placeables stop working. Usually making a hilt mold on the sawhorse fixes this. Or waiting till the next reset. DS

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Lily


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 Post subject:
PostPosted: Thu Mar 15, 2007 1:11 am 
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Major DM

Joined: Mon Nov 13, 2006 3:22 pm
Posts: 457
Tried to make arrows at the fletcher's desk in the crating are of the University and it came up with my Fletching skill but gave me the menu for the Alchemist table. Same thing happened to the bowyer's Rack.

If I go use the Tailors rack and then come back to the fletcher's it then gives me the tailors menu.

This only started since the last reset.

There was a bug in several crafting scripts. It has been fixed and should be fine after the next reset. If this continues, please let me know. DS


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 Post subject:
PostPosted: Sat Mar 31, 2007 2:03 am 
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Knight: Church of Pants
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Joined: Fri Mar 03, 2006 8:08 pm
Posts: 905
Location: Richmond, VA USA
There is no "shadow ore Mace" as an option in the weapons crafting.

Fixed. Shadow mace added, but it may take awhile before it shows up. DS

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It takes a Viking to Raze a Village.


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PostPosted: Tue Apr 03, 2007 7:52 pm 
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Wearer of the Holy Pants

Joined: Fri Nov 03, 2006 9:09 pm
Posts: 1608
Location: Martinsburg, WV
Ran into a couple bugs with gemcrafting:

The gemcutter teacher asks for 50 gp but takes 5k.

The first time Soleis learned, there was a restart shortly after, and after the restart, his skill had vanished (even though he rested after learning and before the restart). He had to pay another 5k and learn again.

I've just noticed that the skill has vanished again. There's been another restart, but I didn't notice whether the skill vanished after a relog or just after a restart (or after going to Ysgard).

I will look into this.
The cost for gemcrafting IS 5000gp, the gem trainer has been fixed. Still looking into your skill disappearing. DS


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 Post subject:
PostPosted: Thu Apr 05, 2007 2:26 pm 
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Squire of the Holy Church of Annoyance

Joined: Sun Oct 22, 2006 5:59 pm
Posts: 68
Location: S.Wales, UK
Confirming Akai's post ~ i rested & then saved after gem-training.. & on logging back in next day the 5xp had disappeared.

Also.. i had mined some rough Malachite, i had 2 stacks in my inventory, upon relogging i got the message ~

lost item - Malacite
lost item - Malacite

... & sure enough it was gone :-o

Gem crafting is bugged. I am working on the problems, but it may take awhile to fix. DS

This issue is fixed.


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PostPosted: Sat Apr 07, 2007 1:17 pm 
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Squire of the Holy Church of Annoyance

Joined: Thu Mar 29, 2007 9:45 pm
Posts: 65
FIRST
I am not the first but.. For the above where you dont get your Malachite I have found "from another source" if you say no for the first time when you want to cut rough and say yes second time it works fine..

SECOND
Amethyst I can cut not the rough but "Cut Amethyst" gives you back Malachite... Not Amethyst..

Is that a bug?
I am just cutting and saving them trying to figure how to make enchanted amulets and rings so far no luck..

Perin's Superior

Thank you for the information, I will look into it. DS

This issue is fixed.


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 Post subject:
PostPosted: Sun Apr 08, 2007 11:17 pm 
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Knight: Church of Pants
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Joined: Fri Mar 03, 2006 8:08 pm
Posts: 905
Location: Richmond, VA USA
The newly reminted Longsword of light can be used only by good characters, but the Longsword of Darkness can be used by anyone.

The new Adamantine deposit (you know where it is) does not give ore on a successful mining attempt.

Fixed. DS

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It takes a Viking to Raze a Village.


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 Post subject:
PostPosted: Thu Apr 12, 2007 9:40 am 
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Knight of the Holy Church of Big Mouths
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Joined: Mon Jun 20, 2005 7:44 am
Posts: 223
Location: Between the primal planes and the barbaric Heaven.
The Master Jewelry Crafter has the same script as the Master Gem Crafter, consequently both are acting like the Master Gem Crafter.

Will be fixed in next mod load. DS

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-Charlie


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 Post subject:
PostPosted: Sun Apr 15, 2007 8:19 pm 
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Knight: Church of Pants
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Joined: Fri Mar 03, 2006 8:08 pm
Posts: 905
Location: Richmond, VA USA
The recipe for "Essence of Light" seems strangely bugged. When I try it, I get the TMI error, but I get at the end of the attempt, usually such errors come right at the beginning. I pared my inventory down well past the point where such errors usually go away, yet they persist. Also, after the error, it goes through about half a dozen "you've lost, You've aquired" cycles, and I end up with more opal than I started with.

Additionally, I mined a bunch of malachite today. Over a half hour, and half a dozen transitions later, I had a crash. When I logged back in, ALL the malachite I mined was gone. Everything else I had picked up during that time, loot, gold, xp etc, was still there. Weird.

I will look into the essence problem. Malachite is bugged, as has been mentioned. Rough malachite will disappear from your inventory. I'm working on this, but its going to take awhile. DS


Malachite is fixed. Still working on the Essence.

_________________
It takes a Viking to Raze a Village.


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 Post subject:
PostPosted: Sat May 05, 2007 10:48 pm 
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Whelp of the Unholy Church of Newbieism
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Joined: Wed Mar 07, 2007 11:57 pm
Posts: 2
In Alchemy, under Misc Potion, it lists two potions of Lore. I would guess that one of them should be something else?

I will look into the problem. DS

Fixed. The second Lore potion was actually Potion of Sight.


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 Post subject:
PostPosted: Sat May 05, 2007 11:47 pm 
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Honor Guard: Church of Pants
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Joined: Fri Jun 03, 2005 1:45 am
Posts: 1237
Location: Behind you!
Can we please change the appearance model for Ginger so it doesn't look exactly like Ettercap Glands?

I don't see that happening. 1. The ginger is in the hakpak and would require me to rip it apart to change it. 2. There are only so many different items in the palette, so I could only change the ginger to look like something else. Sorry. DS

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Lily


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 Post subject:
PostPosted: Sun Jun 17, 2007 9:33 pm 
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Whelp of the Unholy Church of Newbieism

Joined: Fri Dec 15, 2006 8:28 am
Posts: 6
Location: Sydney, Australia GMT +10
upholstery_imp wrote:
Making apple juice is as smooth as pudding. I'm succeeding, and I'm getting my skillpoints...

But no apple juice.

Yes, that's right...

The apple juice is no longer being spontaneously generated into my inventory.

I checked IG and it worked for me. Sometimes the crafting placeables stop working. Usually making a hilt mold on the sawhorse fixes this. Or waiting till the next reset. DS


I'm only new to Hala, so i'm not sure if this is an ongoing issue, but
This has happened to me over the past few days.
It has happened at different times with:
Apple Juice
Wheatgerm Oil
Cotton Gauze
Healing Kits +1

Im not sure what causes it to happen, there seems to be no obvious cause.
But once I notice it happen, Ive found that i can fix the problem by saving my character and then logging out, then after logging back in and returning to crafting, the problem is fixed for a while.

Problem is, I need to be paying attention to the crafting window to make sure i notice when it happens, so i dont loose pages of resources for nothing.. LOL

I advised p0m about this last night, and told him i would post here.

-Snipes

This is a long-term problem with the crafting system due to the way scripts and variables are handled by the game engine. Several of the team are working on the problems, but in the meantime, you will have just have to watch for the system not producing items. Usually making a hilt mold on the sawhorse will fix it. DS


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 Post subject:
PostPosted: Sun Jun 24, 2007 9:06 pm 
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Knight: Church of Pants
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Joined: Fri Mar 03, 2006 8:08 pm
Posts: 905
Location: Richmond, VA USA
On the tanning rack, there is no option for making leather strips. I can make more complex things, belts, bags, etc, so I am guessing it's not a matter of having too little skill.

As long as you have to go in and mess with this, would it be possible to make options for making strips out of different sized hides? ie.. maybe a small gives one each, a med gives 5 and a large gives a bundle of 10?

Thanks.

Leather strips is broken, as it has been from day one.... guess you forgot. Go buy them... DS

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It takes a Viking to Raze a Village.


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