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The Heroic Domain of Ysgard
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 Post subject: Racial Ability Bug
PostPosted: Thu Dec 07, 2006 1:40 am 
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Whelp of the Unholy Church of Newbieism

Joined: Thu Nov 23, 2006 9:32 pm
Posts: 24
Location: Chicago, IL
Type of Bug:
Racial skill removed after resting. Also enchanted armor & shields not working with Racial abilites operating (gives the stacking error)

Area of Bug Exploit (be as specific as possible) : N/A

NPCs involved (Be as specific as possible) : N/A

Chests involved : N/A

Timestamp on when it happened : N/A

Frequency of occurance: Every session

Hello and thank you in advance for reviewing this! I have a PC githzerai (Selix the Wanderer) that both of these issues occur to. If my racial abilites are operational, neither my +1 studded leather or shield gives me my bonus. Also, sometimes...when I get disabled or rest, my abilities leave totally. Also, I have tried to use the racial ability 'Shatter' but it doesnt seem to work as it did in PnP...just how IS this ability supposed to work? Other than that, EXCELLENT build and I know you will get to these issues when you can :)

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 Post subject:
PostPosted: Thu Dec 07, 2006 2:27 am 
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Whelp of the Unholy Church of Newbieism

Joined: Tue Nov 09, 2004 7:28 pm
Posts: 43
<Opens the script>
The Githzerai Inertial armor power is +2 armor AC bonus and +2 shield AC bonus. This is not a stackable bonus. No clue what the canon on this is, but that is how it is set up right now. So, no actual bug there unless the team decides to change it.

As far as losing powers when you rest, the only race that doesn't occasionaly lose powers on rest or death are drow and races who have no powers on their hides. It is a known bug. Soon to be fixed.


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 Post subject: Re: Racial Ability Bug
PostPosted: Thu Dec 07, 2006 6:13 am 
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Whelp of the Unholy Church of Newbieism

Joined: Tue Nov 09, 2004 7:28 pm
Posts: 43
shentaoba wrote:
Also, I have tried to use the racial ability 'Shatter' but it doesnt seem to work as it did in PnP...just how IS this ability supposed to work?


Acording to the script, you target a small area, and it creates a very high pitched noise loud enough to fracture glass and fragile objects.
The IG result is 1 point of sonic damage to any non plot placeable object in a small radius.

If you can't target a chest and damage the chest, then it is broken.


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 Post subject:
PostPosted: Sat Dec 09, 2006 4:57 am 
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Whelp of the Unholy Church of Newbieism

Joined: Thu Nov 23, 2006 9:32 pm
Posts: 24
Location: Chicago, IL
wyldhunt wrote:
<Opens the script>
The Githzerai Inertial armor power is +2 armor AC bonus and +2 shield AC bonus. This is not a stackable bonus. No clue what the canon on this is, but that is how it is set up right now. So, no actual bug there unless the team decides to change it.


No what I meant here was the 'inherent' inertial armor is a castable IG 3/day. And i do not have my daze 3/day ability at all. I put on a spell resistance item to test if the spell resist was stackable...since the resistance is inerent to the race...it was not. Please see below:

Stats: +4 Dex, +2 Wis, -2 Int. Darkvision. Daze (3/day), Feather fall (3/day), Shatter (3/day). Inertial Armor. Spell Resistance. Level Adjustment +2 (humanoid).

Thank you for responding by the way and i will await the fix whenever it occurs...no hurry :)

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 Post subject:
PostPosted: Sat Dec 09, 2006 5:51 am 
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Whelp of the Unholy Church of Newbieism

Joined: Tue Nov 09, 2004 7:28 pm
Posts: 43
I have a beta version of a new script that will (Hopefully) fix the dissapearing powers problem soon. No promises till I see it working live, of course. The missing daze is easy to fix. Just ask a DM. They should be able to give it to you.


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 Post subject:
PostPosted: Sat Dec 09, 2006 1:56 pm 
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World Leader
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Joined: Fri Jul 02, 2004 11:28 pm
Posts: 2897
Location: Ironton, MO
As for the spell resistance, it does not stack. The highest source is the one that is used. If the item or spell gives higher SR then you will get that SR otherwise you should keep the hide SR

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 Post subject:
PostPosted: Sun Dec 10, 2006 12:23 am 
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Whelp of the Unholy Church of Newbieism

Joined: Thu Nov 23, 2006 9:32 pm
Posts: 24
Location: Chicago, IL
Thank you both for answering :)

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 Post subject: Re: Racial Ability Bug
PostPosted: Sun Dec 31, 2017 3:08 pm 
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Squire of the Holy Church of Annoyance
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Joined: Sat Jul 03, 2004 3:32 am
Posts: 80
Anyone know what the Featherfall does ?

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 Post subject: Re: Racial Ability Bug
PostPosted: Sun Dec 31, 2017 6:16 pm 
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Honor Guard: Holy Church of Big Mouths

Joined: Thu Jun 08, 2017 1:01 am
Posts: 462
Location: New Hampshire, US
demonlady wrote:
Anyone know what the Featherfall does ?


Reduces falling damage?
There are places that cause it, aren't there?

Edit: now I'm tempted to make a gith character to test their abilities out. Just pure curiosity! :D

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 Post subject: Re: Racial Ability Bug
PostPosted: Sun Dec 31, 2017 7:13 pm 
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Squire: Church of Pants
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Joined: Wed Dec 13, 2006 3:22 am
Posts: 566
the drow ability "fairy fire" (not fairie fire) doesn't seem to do anything, ive tried it on myself, on others, and on hostile enemies.


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