Playing Evil

Talks that may or may not have anything to do with Hala or NWN

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Mothandric
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Post by Mothandric » Wed Apr 20, 2005 3:55 am

silverdragonams wrote:Chaotic Evil is not supposed to be subtle. I agree...slaughtering commoners is not the best way to act. But subtle doesn't work in this type of environment. If no one sees you doing evil things, then who cares? Why bother?
1. Evil is as evil thinks, not necessarily as evil does.

If you run around and play the stereo-typical mass murderer CE then basically that's ok if you want your PC to have the life expectancy of an arthritic cockroach.

However, CE can be patient, you say CE can't be subtle?

One name for you straight from the AD&D books... Grazzt.

Chaotic Evil is the alignment, not Chaotic Stupid, it is possible to play an overt evil character without getting the smackdown laid on you every time you run into someone.

The secret is don't leave proof, the Reavers are hated ICly by just about every guild there is, they know we have done some pretty nasty things along the way though hardly any of the things wehave done are public knowledge. However, even though they are not public knowledge they have still had a huge impact on the game world.

The difference here is that you are on a CG plane, which means that you will have to be even more sneaky about what you do. Let people point fingers and mutter what they think you have done, it's all just hearsay.

Stupid CE on a CG plane = Celestial Fodder

One thing to keep in mind, if you are going to play an evil PC you ARE going to lose... a lot... You have to be a good loser in order to enjoy the RP.

Playing evil is a huge responsibility to other players, you're there to add to their enjoyment and give them something other than NPC evil to work against. :)

silverdragonams
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Post by silverdragonams » Wed Apr 20, 2005 4:46 am

Playing evil is a huge responsibility to other players, you're there to add to their enjoyment and give them something other than NPC evil to work against.

Which goes back to my original point. What can good players do to make the game more enjoyable for evil players? It seems pretty one sided to say it's their responsibility to make the game fun for us.
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Xanthalas
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Post by Xanthalas » Wed Apr 20, 2005 5:32 am

silverdragonams wrote: What can good players do to make the game more enjoyable for evil players?.
Go along with being decieved and lied to is one thing. On another server I have a CN character thats making his way to any Good align and he just sold his soul to a LE charactor. It has made for a lot of good RP and discussion IC and been fun. Though if you ask the said soulless char he is not so happy about it. It may be pretty obvious to the player that he is being lied to or recieveing evil intent. But would the Char be? Xai may have been recently outlandishly lied to and all he did was continue to be the same old Xai. offering help and such. The reason why is that Xai's wish to help may have blinded him. Now in no way did he put himself in danger's way. As he is not stupid. but he did leave a tiny bit of an opening for more RP if this evil char decides. That helps too.

just an opinion though.

Anniko
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Post by Anniko » Wed Apr 20, 2005 7:34 am

T'Holoth Shadowborn wrote:Someone tried thisin LeorTnanshi once. They killed all the commoners and a bunch of guards and tried to role play singel handedly taking over the while city.
That didnt happen, what happened was a few ebony mages came in, killed a few guards and some commoners in the marketplace and ran, the people who saw them said they took over the city, killed everyone etc etc

Just a major fuckup on the witnesses part
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Gairus
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Post by Gairus » Wed Apr 20, 2005 8:03 am

Actually it did.

His name was Lord Silver and he was hilarious :)

He is also why Aloro made the damn guards, but we digress...
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ApproachingWinter
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Post by ApproachingWinter » Wed Apr 20, 2005 3:36 pm

Xanthalas wrote:On another server I have a CN character thats making his way to any Good align and he just sold his soul to a LE charactor.
My character! It's really amazing the amount of wonderful things you can do with another characters soul in the Abyss. :twisted:
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Xanthalas
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Post by Xanthalas » Wed Apr 20, 2005 3:44 pm

ApproachingWinter wrote:
Xanthalas wrote:On another server I have a CN character thats making his way to any Good align and he just sold his soul to a LE charactor.
My character! It's really amazing the amount of wonderful things you can do with another characters soul in the Abyss. :twisted:
Especially when they joke with deletion. :twisted: :lol: :D :P :twisted:

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Post by Void Hamlet » Wed Apr 20, 2005 4:28 pm

Eh, don't you bring a vast off-topic here, guys. :shock:
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Xanthalas
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Post by Xanthalas » Wed Apr 20, 2005 5:18 pm

Just another opinion.

Alot of the problem also stems from what some people consider evil. Take for example a Paladin.. Lets say he fights in some holy war versus another country. Well this other country has its own Paladin. Lets say one is a Paladin of Torm the other a Paladin of for words sake we will say Helm. Now both good based.. both chars are LG but some would argue killing another is an evil act.. right? But its in defense.. so its not considered a HUGE evil act.. and there is the chance at capture and mercy or conversion and such. That would be a good act as judged by some and as treason and evil by another. But now lets take two bandits... one an evil bandit mage the other an evil bandit cleric of bane. Now lets say the mage bested the cleric... but lets him live. Is that mercy to be considered a good action? of course not.. He is probably going to hold it over the Baanite's head. And has a hidden agenda about it. Basically sometimes the action itself is evil but not the intent.. and vice versa.. sometimes the action itself is good but not the intent. Right? So maybe some evil characters. ((Doesnt matter if LE or CE or NE)) Should realize that being evil sometimes seems outragously good. After all some of the most evil people in lore and legend and even history. appeared to be good. ((the proverbial devil appearing as an angel.)) There is too many ways in and out of the whole ordeal. Personally if you ask me. I feel Good characters should be harder to play. as its the harder road to walk.. Doing whats right all the time and being moral and virtous. Neutrality seems to be a little easier to play. You can be a good guy but every once in a while do something either for personal gain or even just as an accident. Most chars I play are CN or LN because of that. But to each their own.

Gladenfar
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Post by Gladenfar » Wed Apr 20, 2005 7:15 pm

Why do people have to know you're evil?
Right on.
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Sable
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Post by Sable » Wed Apr 20, 2005 8:14 pm

Xanthalas wrote:Just another opinion.

Alot of the problem also stems from what some people consider evil. Take for example a Paladin.. Lets say he fights in some holy war versus another country. Well this other country has its own Paladin. Lets say one is a Paladin of Torm the other a Paladin of for words sake we will say Helm. Now both good based.. both chars are LG but some would argue killing another is an evil act.. right? But its in defense.. so its not considered a HUGE evil act.. and there is the chance at capture and mercy or conversion and such. That would be a good act as judged by some and as treason and evil by another. But now lets take two bandits... one an evil bandit mage the other an evil bandit cleric of bane. Now lets say the mage bested the cleric... but lets him live. Is that mercy to be considered a good action? of course not.. He is probably going to hold it over the Baanite's head. And has a hidden agenda about it. Basically sometimes the action itself is evil but not the intent.. and vice versa.. sometimes the action itself is good but not the intent. Right? So maybe some evil characters. ((Doesnt matter if LE or CE or NE)) Should realize that being evil sometimes seems outragously good. After all some of the most evil people in lore and legend and even history. appeared to be good. ((the proverbial devil appearing as an angel.)) There is too many ways in and out of the whole ordeal. Personally if you ask me. I feel Good characters should be harder to play. as its the harder road to walk.. Doing whats right all the time and being moral and virtous. Neutrality seems to be a little easier to play. You can be a good guy but every once in a while do something either for personal gain or even just as an accident. Most chars I play are CN or LN because of that. But to each their own.
In RL good and evil are subjective. This is not the case in D&D. They are "alignments" in the very literal meaning of the word, they are not perspectives.
Like them or not, they are the very basis of the game, so you can not change them without changing the game itself at a fundamental level.
"Abash'd the Devil stood, And felt how awful goodness is, and saw Virtue in her shape how lovely” John Milton

T'Holoth Shadowborn
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Post by T'Holoth Shadowborn » Wed Apr 20, 2005 10:03 pm

In RL good and evil are subjective. This is not the case in D&D. They are "alignments" in the very literal meaning of the word, they are not perspectives.
Like them or not, they are the very basis of the game, so you can not change them without changing the game itself at a fundamental level.
Great point.
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Xanthalas
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Post by Xanthalas » Wed Apr 20, 2005 10:10 pm

Sable wrote:In RL good and evil are subjective. This is not the case in D&D. They are "alignments" in the very literal meaning of the word, they are not perspectives.
Like them or not, they are the very basis of the game, so you can not change them without changing the game itself at a fundamental level.
Thats kinda what I meant to say actually but that does bring up a question of mine.

But isnt thats the problem? the very words have failings in the definitive soloutioun according to english confines. Unless you refer to the DnD precepts in which case ((and my english isnt great so correct me if wrong)) Neutrality is the majority and any varience is considered extremism and or zealousness. ((IE most people would be neutral something. neutral good evil lawful or chaotic. rare to have non neutrality)) Which does make sense. But please correct me as I have always been a little confused of this.

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Post by silverdragonams » Thu Apr 21, 2005 12:16 am

But isnt thats the problem? the very words have failings in the definitive soloutioun according to english confines. Unless you refer to the DnD precepts in which case ((and my english isnt great so correct me if wrong)) Neutrality is the majority and any varience is considered extremism and or zealousness. ((IE most people would be neutral something. neutral good evil lawful or chaotic. rare to have non neutrality)) Which does make sense. But please correct me as I have always been a little confused of this.
*reads*
*thinks*
*Brain-hamster seizes up and falls off the wheel*
*goes back to her own little world*

:P
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Crystalactite
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Post by Crystalactite » Thu Apr 21, 2005 1:08 pm

silverdragonams wrote: *reads*
*thinks*
*Brain-hamster seizes up and falls off the wheel*
*goes back to her own little world*

:P

Oh no! Teh brian hamstar ;o;!

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