Hala

The Heroic Domain of Ysgard
It is currently Fri Oct 19, 2018 9:22 am

All times are UTC




Post new topic  Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Skill Mechanics Question
PostPosted: Thu Aug 24, 2017 8:50 pm 
Offline
Honor Guard: Holy Church of Big Mouths

Joined: Thu Jun 08, 2017 1:01 am
Posts: 462
Location: New Hampshire, US
Hiya,

So... My understanding is that skill bonuses from items have a cumulative cap. Is that right? If so, what's the cap?
And, does the bonus from a heal kit count against that cap?

And what about feat/class feature bonuses? Are those counted?

Thanks for the info!

_________________
"Any sufficiently advanced technology is indistinguishable from magic."

"Any sufficiently analyzed magic is indistinguishable from technology."

Insanely Curious
Curiously Insane ;)


Top
   
PostPosted: Thu Aug 24, 2017 9:17 pm 
Offline
Wearer of the Holy Pants

Joined: Tue Mar 27, 2007 2:42 pm
Posts: 2506
Location: Out and about!
I believe the cap is 12? So you can only get to plus 12 in anything with items. The bonuses you already have from your feats and classes and etc. do not count in this total, I think? But spells do count, I think. Don't take my word as gospel, though; I suck at game mechanics. But somebody will soon post to correct me. :)

_________________
13thHour : [Tell] *your alignment has long since passed any possible further move to 'sexy' due to reinventing the scale*

Lexy on the Wiki!


Top
   
PostPosted: Thu Aug 24, 2017 9:19 pm 
Offline
Squire of the Holy Church of Annoyance
User avatar

Joined: Sat Jul 03, 2004 3:32 am
Posts: 80
+50 for skills, and your total skill rank can never get over 127.
And everything giving bonuses stacks yes.

Source: http://nwn.wikia.com/wiki/Skill

Hope I was soon enough Rudiki :)

_________________
"If I had been a cat, curiosity would have killed me a long time ago."


Top
   
PostPosted: Thu Aug 24, 2017 9:20 pm 
Offline
Wearer of the Holy Pants

Joined: Tue Mar 27, 2007 2:42 pm
Posts: 2506
Location: Out and about!
Oh, that kind of cap! NVM! :)

_________________
13thHour : [Tell] *your alignment has long since passed any possible further move to 'sexy' due to reinventing the scale*



Lexy on the Wiki!


Top
   
PostPosted: Thu Aug 24, 2017 9:23 pm 
Offline
Honor Guard: Holy Church of Big Mouths

Joined: Thu Jun 08, 2017 1:01 am
Posts: 462
Location: New Hampshire, US
I know 12 is the cap for enhancement bonuses to each ability score. Thought the skill cap was higher. (I actually hit that cap on Einar for Str with bull's sometimes.)

Also not sure if it's different for CoPaP vs. vanilla NwN...
(hence not simply googling it. ;) )

Edit: +50?! Wow! That's way higher than I thought!
Thanks DL!

_________________
"Any sufficiently advanced technology is indistinguishable from magic."

"Any sufficiently analyzed magic is indistinguishable from technology."

Insanely Curious
Curiously Insane ;)


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited