Exploits in players housing

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Trinity
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Exploits in players housing

Post by Trinity » Thu Mar 29, 2007 11:05 pm

Some of you will notice in the next update or 2 some changes in your houses. I've come across quite a few Armoires and chests within some of our players houses that spawned items/loot per reset. This is an exploit and should have been reported to the team. Failure to do so in the future may result in punishment by the team.

Just to clarify, I am speaking of generic placeables that spawn one item/gold amount in it, like 144 gold, heal kits, theives tools +6 per reset, not persistant chest ect.....

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