Hala Updates

The latest announcements from your Hala Team

Moderators: Arkon, Top Team

Post Reply
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Last update from me until I get back from vacation.

Hala
Lots of changes to Nagritch.
Imported Dark's updates to the University
2 New areas added (one is only accesable with DM intervention)

Ysgard
Started working on the underdark. Broken transition fixed. 2 merchants added, 1 merchant updated. Expect more later.

Both:
small script change to a couple of crafting recipes
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

I left you all a present in Mirtho :P
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
NWDuneAuron
Honor Guard: Church of Pants
Posts: 1328
Joined: Thu Dec 02, 2004 2:58 pm

Post by NWDuneAuron »

Hala:

New dungeon.
Some bugfixes (darkserra's quests).
Tweaked a lowbie quest.
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Crafting Bug fixes - See bug reports
area update
3 merchants given a 1.67 makeover :D

BTW, Old dyes will most likely no longer work. If you find a merchant still selling old dyes, please post a bug report
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

Great Bridge to Ysgard starting point should now be available from the Welcome to Hala area.
New dungeon
Lowbie fetch-quest added
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Updated lots of areas
Made changes to the hak
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

Ysgard:

2 New areas added

Single addition to one merchant.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala and Ysgard: Crafting bug fixes, additions to crafting, and a few other things all associated with crafting.

Please report any bugs with crafting to the appropriate thread regarding crafting bugs.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala: A few new items in merchants. And some Mirador areas converted to new tilesets.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala: Crafting fixes and updates, a few tweaks in some other code that are being tested. Let me know if anything seems out of wack that isn't crafting related. All crafting related bugs still go to the appropriate thread.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala and Ysgard both updated with latest crafting updates.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala updated with latest crafting updates.

Also now working is random summons for scroll users, instead of being stuck with a default summon it now randomizes between the list that casters are allowed to choose from. Note to casters, you will only recieve randomized summons on scrolls of higher level than you can cast, otherwise it will default to what you have selected.

Ysgard will be updated in the next day or so with the same updates.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Ysgard: Updated with the latest scripting changes and additions. Random summons should be working now on Ysgard.

I have also removed a number of unused scripts from Ysgard, so if anyone notices any errors or something not working that should be, please post up in the bug reports with what you find so that I can investigate and fix the problems. I would be especially appreciative if as many characters as possible that have been to Avlis, or any other linked worlds would be kind enough to venture into Ysgard and test out as many things as you can as well, as most of the scripts removed were Avlis scripts which served no purpose that I am aware of.
Blaatmeister
Honor Guard: Holy Church of Big Mouths
Posts: 464
Joined: Wed Jun 23, 2004 10:40 pm
Location: Netherlands (GMT+1/2)

Post by Blaatmeister »

Hala:

* Fixed several conversations.
* Fixed some waypoints.
* Fixed some housing related issues.
[Random supposedly funny line of text that causes your intestines to implode.]

[url=http://www.last.fm/user/TapijtGeit/?chartstyle=basicrt10][img]http://imagegen.last.fm/basicrt10/recenttracks/3/TapijtGeit.gif[/img][/url]
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala- Crafting updates, new area.

Ysgard- crafting updates.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala - Crafting updates.

Ysgard - Crafting updates and script removals.

I've removed around 200 scripts in this latest batch, so if you encounter anything not working or acting up let me know, though there shouldn't be any.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Ysgard- A few more scripts removed and some unused conversations. Added in one new quest. When and if you find this quest PM me and let me know.
Arkon
World Leader
Posts: 2902
Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon »

New NPC Monsters added
New Plot NPC added

Where? You'll see
When? When I'm ready to introduce you
Respect is Earned! Fear is Demanded!
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Ysgard- A few spell fixes, namely Magic Tatoo and Sphere of Ultimate Destruction. Should be applied to Hala on it's next update.
Soul Hunter
Major DM
Posts: 457
Joined: Mon Nov 13, 2006 3:22 pm

Post by Soul Hunter »

Hala , some crafting updates for bugs and first steps in removing the To Many Instructions message.
darkserra
Craftmaster
Posts: 587
Joined: Mon Mar 06, 2006 2:19 am
Location: Alexandria, Virginia
Contact:

Post by darkserra »

Fixed the Ysgard "barlic" problem
-- [i]People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.[/i]
George Orwell
p0m
Major DM
Posts: 389
Joined: Wed Mar 07, 2007 11:11 pm
Location: GMT+10
Contact:

Post by p0m »

- Returned a certain merchant back to business.
- Simplified the Airships to save module size.
- Added the first mass merchant npc.
- Fixed Sphere of Ultimate Destruction
- Added effects library.
[i]Judge of a man by his questions rather than by his answers.[/i]
Soul Hunter
Major DM
Posts: 457
Joined: Mon Nov 13, 2006 3:22 pm

Post by Soul Hunter »

Imported an area into Ysgard for EE
Moved some scripts over from Hala to Ysgard
Soul Hunter
Major DM
Posts: 457
Joined: Mon Nov 13, 2006 3:22 pm

Post by Soul Hunter »

some scripts for Alias Ironjade
fixed a few placeable crafting items
darkserra
Craftmaster
Posts: 587
Joined: Mon Mar 06, 2006 2:19 am
Location: Alexandria, Virginia
Contact:

Post by darkserra »

-added flowers and plants to the Temple of Sune
-changed several gem veins
-added 10 potions to herbalism
-fixed a potion in herbalism
-with LP77s consent, completely revamped the skill levels for potion making. Before, all potions were graded only by the level of the spell they produced. New skill levels reflect the gold piece value of the potion, bringing herbalism in line with the rest of the crafting system.
-- [i]People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.[/i]
George Orwell
Post Reply