Hala Updates

The latest announcements from your Hala Team

Moderators: Arkon, Top Team, Arkon, Top Team, Arkon, Top Team, Arkon, Top Team, Arkon, Top Team, Arkon, Top Team

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Arkon
World Leader
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Location: Ironton, MO

Post by Arkon » Tue Sep 20, 2005 1:03 am

#1. Some much needed Interiors were added and some old ones relinked.

#2. Metamagic Rods and Recharger are in.
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Arkon
World Leader
Posts: 2901
Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Sun Sep 25, 2005 2:48 pm

#1 Psionics have been Updated and Unlocked on Hala. Please do not give me a reason to relock them. Use sparingly and only if it actually jives with your Character concept. Don't just take it for the neat powers, and don't abuse the powers to farm.

#2 Added a new Tailoring System. Find it and report ANY and ALL bugs/exploits immediately or face my wrath.

#3 Minor fixes to some NPCs and such
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Arkon
World Leader
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Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Sun Oct 02, 2005 4:42 am

#1 Old Nagritch is back in town (please report any broken transitions)

#2 Racial Ability items should work..... tentatively

#3 You may notice that the Tower to Nagritch is no longer in Mirtho... This is intentional
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Arkon
World Leader
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Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Thu Oct 13, 2005 1:26 am

#1 Crafting is Fixed?!?!? Test it and find out. I need feedback on this.

#2 Customizing Weapons/Helms/Sheilds is in thanks to Halfling and their scripting prowess.

#3 Transition fixes

#4 Player Housing

#5 Some new NPC/Creatures

#6 New Areas Linked

#7 Moved Mirtho Portal again.
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LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 » Thu Oct 20, 2005 7:20 am

New Areas, merchants, items.

Find them yourself or through some upcoming plots.

:)

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Fri Oct 21, 2005 9:43 pm

Crafting related stuff that was recently added:

3 new merchants

1 new dungeon for low levels (Slightly more difficult that the beetle farm)

1 old area has been repopulated

fixed some of the broken plants

planted a few fields

in the next update:

new trash barrels added to popular crafting areas

iron ore in hangate is fixed. temporarily there are two kinds now, one for
the quest and one for crafting (I hope its the right one at least)

lots and lots of plants and ore will be in their permemnant locations including:
iron
copper
silver
mithril
adamantium
glowmold
deglosian mushrooms
silver mushrooms
emeralds of deglos
mountain rosebuds
stone bush
Aloe
Southern Cactus
Desert Lily
Grey moss
Deglosian Shimmerweed
Oak trees
Comfry
Tulips
Hickory
Mahagony
Dryad Oak
Plaintain
Minds Eye
Mehiginus
Copper Birch
Marrowroot
wheat
barley
hops
apples
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Mon Oct 24, 2005 8:52 pm

Coming soon to an update near you:

Fixed Iron ore so its craftable...I think
Added craftable garlic....I hope
Added wool, but its not dropped by what you think
Fixed the trees in the Bastion Crafting Center

Put the following plants in permenant spots:
Mellow Smoke
Glowmoss
Wheat
Indigus
tulips
Barley
Hops
Chillies
Winter Mint
Holly
Lotus Blooms
T'nanshi Creeper
Stonebush
Timmane Ivy
Dandilion
Ferrell Corn
Licorice
Fey Grapes
Angel Tears
Bleeding Hearts


edit: :P
Last edited by silverdragonams on Thu Oct 27, 2005 2:07 am, edited 2 times in total.
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com

Arkon
World Leader
Posts: 2901
Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Sat Oct 29, 2005 10:02 pm

1. Drow Caves Pwned. They are no longer full of drow, as such they are no longer off limits under threat of NPC War.

2. Expanded the drow city a bit.

3. New merchant added

other unimportant odds and ends.
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NWDuneAuron
Honor Guard: Church of Pants
Posts: 1328
Joined: Thu Dec 02, 2004 2:58 pm

Post by NWDuneAuron » Wed Nov 02, 2005 10:00 am

1, Latest version of Spellhooking is live
2, Emote radial added. You can now use the 'Craft Skills' thingy on your radial menu instead of our outdated emote wands.
3, You now earn your loot. :twisted:.
4, Minor tweaks/fixes/edits.

silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams » Tue Nov 15, 2005 8:50 pm

In next update:

Fixed some small crafting problems.
Added a couple areas
Added a couple shops (one is just for Morgan :wink: )
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com

Blaatmeister
Honor Guard: Holy Church of Big Mouths
Posts: 464
Joined: Wed Jun 23, 2004 10:40 pm
Location: Netherlands (GMT+1/2)

Post by Blaatmeister » Tue Nov 15, 2005 10:57 pm

On module reload:

* Updated the Nagritch Commoners to their palette versions.
* Fixed some other NPC's in Nagritch.
* Fixed some crafting related things.
[Random supposedly funny line of text that causes your intestines to implode.]

[url=http://www.last.fm/user/TapijtGeit/?chartstyle=basicrt10][img]http://imagegen.last.fm/basicrt10/recenttracks/3/TapijtGeit.gif[/img][/url]

NWDuneAuron
Honor Guard: Church of Pants
Posts: 1328
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Post by NWDuneAuron » Wed Nov 16, 2005 3:46 pm

* Post-revolution updates to the Nagritch Guards.

NWDuneAuron
Honor Guard: Church of Pants
Posts: 1328
Joined: Thu Dec 02, 2004 2:58 pm

Post by NWDuneAuron » Sat Dec 10, 2005 10:14 pm

* New creatures
* New areas and dungeon in the Tel area. No, it doesn't float on the clouds ;).
* Various fixes.

Arkon
World Leader
Posts: 2901
Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Sun Dec 11, 2005 4:36 am

Death Penalty System added. Please report ANY AND ALL Bugs.
Respect is Earned! Fear is Demanded!

Arkon
World Leader
Posts: 2901
Joined: Fri Jul 02, 2004 11:28 pm
Location: Ironton, MO

Post by Arkon » Sat Dec 17, 2005 3:12 pm

#1 Death Penalty updated to be more level based instead of generic like it was... please report all bugs.

#2 Many areas that were missing onenter/onexit scripts that save your location and such have been added. Staircase in it's entirety (I think) has been dlocked with the exception of rockgate and it's areas... if you currently have any of the other staircase areas saved as a location in your teleport wand... remove them as that constitutes planar teleporting which is not possible.

#3 Fixed Starlight Lounge so it no longer has the avlis entry

#4 Other cosmetic changes

#5 Portal to Arkas is working, more portals to come.
Respect is Earned! Fear is Demanded!

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