The little dude in the beetle farm office made an offer of 25 gp per bottle returned. I killed bugs and got 4. And was paid 40 gp, not 100.
Bug or not...Danmar was told 25 gp per bottle...he damn well wants 25 gp per bottle. Man has potions to buy!

Now, I'm not sure how you have the beetle farm quest set up, as I've never done it, but if it's just a turn in items quest with a static reward, this should do the trick.void main()
{
object oPC = GetPCSpeaker();
object oItemToTake = GetFirstItemInInventory(oPC);
int JuiceRedeemed = 0;
// Count how many juices are in the PC's inventory, and nuke them!
while(GetIsObjectValid(oItemToTake))
{
if(GetTag(oItemToTake) == "x")
{
DestroyObject(oItemToTake);
JuiceRedeemed++;
}
oItemToTake = GetNextItemInInventory(oPC);
}
GiveGoldToCreature(oPC, x * JuiceRedeemed);
GiveXPToCreature(oPC, x * JuiceRedeemed);
}
Ah...thanks!NWDuneAuron wrote:Beetle quest works fine and as intended. There are two caps - one that reduces the amounts you get, and one that stops you from doing it anymore.