Hala Updates

The latest announcements from your Hala Team

Moderators: Arkon, Top Team

Post Reply
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Merchants Made
Masters Trained
Plants Growed
Monsters Mixed
Scripts Fixed
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

1. Added something for people to do besides craft and kill stuff. Especially geared toward new characters, but should be fun for everyone.

2. Added a related NPC quest, much like the goblin ring, or juice beetle quests.

3. Added a cooking placeable thats free for public use for anyone who cant afford a cooking kit. Also note, there are tailoring tables available as well. Crafting items are expensive because you are paying for convienence. There are free versions of the placeables scattered about.

4. Added a woodworking master.

5. Added a starting point on the Great Bridge on the Ysgard server. Anyone who is having problems starting in the Welcome Area on portaling can now jump to where they should be.

6. one of Nagritch's oldest merchants has had a change in inventory.
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Few small fixes and a lot of crafting material added to Hala.
One viscious little NPC added to Hala and Ysgard.
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Spring cleaning! The first of many changes were made with the goal of cleaning up and reducing the module size.

edit (Psye): Also something to keep you all company on your lonely walks through the fields of Ysgard
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

In regards to spring cleaning, one of the more noticable changes are the alternate tilesets being used. This means that certain areas will look somewhat different to previously, but this isn't an IC change, so just carry on as per usual.

The maps are still roughly the same shapes and sizes, so you won't have to learn new routes or anything, it's merely their appearances that are now different.
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

Transition fixed

Existing static quest now working (You can find out which in-game :twisted: )
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Bug fixes, clean up, and the bandits have packed up and are making better use of space elsewhere
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Mirtho is back
Minya is stormy
Model students in Bastion
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Load of Bug fixes, See crafting bug reports
few areas redone in new tileset
new crafting related hunting area
3 shops updated with new merchandise
Minya Board of Tourism has declared all shops to be open 24/7 for your shopping convenience
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

few fixes
Mirtho updated to reflect players efforts (the shelter is as close as I could get to a lean-to as described)
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Last update from me until I get back from vacation.

Hala
Lots of changes to Nagritch.
Imported Dark's updates to the University
2 New areas added (one is only accesable with DM intervention)

Ysgard
Started working on the underdark. Broken transition fixed. 2 merchants added, 1 merchant updated. Expect more later.

Both:
small script change to a couple of crafting recipes
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

I left you all a present in Mirtho :P
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
NWDuneAuron
Honor Guard: Church of Pants
Posts: 1328
Joined: Thu Dec 02, 2004 2:58 pm

Post by NWDuneAuron »

Hala:

New dungeon.
Some bugfixes (darkserra's quests).
Tweaked a lowbie quest.
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Crafting Bug fixes - See bug reports
area update
3 merchants given a 1.67 makeover :D

BTW, Old dyes will most likely no longer work. If you find a merchant still selling old dyes, please post a bug report
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

Great Bridge to Ysgard starting point should now be available from the Welcome to Hala area.
New dungeon
Lowbie fetch-quest added
silverdragonams
Head DM
Posts: 3891
Joined: Wed Jul 07, 2004 1:33 pm

Post by silverdragonams »

Updated lots of areas
Made changes to the hak
Characters:
[url=http://wiki.ysgard.org/index.php?title=Sarakin_Fyne]Sarakin Fyne[/url]

www.anotherworlddesign.etsy.com
Psye Shaar
Assistant Head DM
Posts: 2732
Joined: Mon Apr 11, 2005 9:05 am
Location: Loitering.... with intent!

Post by Psye Shaar »

Ysgard:

2 New areas added

Single addition to one merchant.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala and Ysgard: Crafting bug fixes, additions to crafting, and a few other things all associated with crafting.

Please report any bugs with crafting to the appropriate thread regarding crafting bugs.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala: A few new items in merchants. And some Mirador areas converted to new tilesets.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala: Crafting fixes and updates, a few tweaks in some other code that are being tested. Let me know if anything seems out of wack that isn't crafting related. All crafting related bugs still go to the appropriate thread.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala and Ysgard both updated with latest crafting updates.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala updated with latest crafting updates.

Also now working is random summons for scroll users, instead of being stuck with a default summon it now randomizes between the list that casters are allowed to choose from. Note to casters, you will only recieve randomized summons on scrolls of higher level than you can cast, otherwise it will default to what you have selected.

Ysgard will be updated in the next day or so with the same updates.
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Ysgard: Updated with the latest scripting changes and additions. Random summons should be working now on Ysgard.

I have also removed a number of unused scripts from Ysgard, so if anyone notices any errors or something not working that should be, please post up in the bug reports with what you find so that I can investigate and fix the problems. I would be especially appreciative if as many characters as possible that have been to Avlis, or any other linked worlds would be kind enough to venture into Ysgard and test out as many things as you can as well, as most of the scripts removed were Avlis scripts which served no purpose that I am aware of.
Blaatmeister
Honor Guard: Holy Church of Big Mouths
Posts: 464
Joined: Wed Jun 23, 2004 10:40 pm
Location: Netherlands (GMT+1/2)

Post by Blaatmeister »

Hala:

* Fixed several conversations.
* Fixed some waypoints.
* Fixed some housing related issues.
[Random supposedly funny line of text that causes your intestines to implode.]

[url=http://www.last.fm/user/TapijtGeit/?chartstyle=basicrt10][img]http://imagegen.last.fm/basicrt10/recenttracks/3/TapijtGeit.gif[/img][/url]
LadyPhoenix77
Knight: Church of Pants
Posts: 973
Joined: Mon Dec 27, 2004 5:11 am
Location: Whats the use of have names if you lose all your friends. That's where I'm from.

Post by LadyPhoenix77 »

Hala- Crafting updates, new area.

Ysgard- crafting updates.
Post Reply