We've not had any problems with camping or ISDs in a long time, but with the new loot system going in soon, this is a good time for a reminder:
1. If you find loot dropped and you think it may be too powerful to have been dropped by the creature or chest (a beetle dropping a +2 dex amulet, or one showing up in the goblin caves for example) please let someone on the team know. Remember, we are always happy to be told about possible exploits. Tell us and you might get to keep the item. If you don't and we find out about it later, you get a watch listing.
2. With the loot update many chests will now re-spawn. This is to benefit the casual players and give everyone a chance at them. They are not re-spawning so a few players can camp the area and empty them every few hours! Visiting each chest once a week appropriate, every day is not.
We do track in the database who is opening chests and who picks up what items. Abuse the new system, and you will be caught.
Thank you
On Exploits and Camping
Moderator: Top Team
-
- Head DM
- Posts: 3891
- Joined: Wed Jul 07, 2004 1:33 pm
Seems like some people need a smack upside the head with a common sense stick. So, here's a bump.
If you are visiting the same dungeon more than once a day, you're probably camping.
If you get chased out of a dungeon for camping by a DM, turn around, and go back as soon as you suspect the DM is gone, expect to find your character in a world of hurt.
Continuing to camp dungeons after being chased out by a DM will get you vault jailed or an equally unpleasant consequence.
A good rule of thumb is to visit a dungeon no more than once a day, or better yet, once a week. If you're visiting a dungeon more than you are roleplaying, you should probably back off. Hala's resources are for EVERYONES use. Hogging the treasure and XP granted in a single dungeon is unnecessary and unfair to anyone else who would like to use the area that is being camped.
If you are visiting the same dungeon more than once a day, you're probably camping.
If you get chased out of a dungeon for camping by a DM, turn around, and go back as soon as you suspect the DM is gone, expect to find your character in a world of hurt.
Continuing to camp dungeons after being chased out by a DM will get you vault jailed or an equally unpleasant consequence.
A good rule of thumb is to visit a dungeon no more than once a day, or better yet, once a week. If you're visiting a dungeon more than you are roleplaying, you should probably back off. Hala's resources are for EVERYONES use. Hogging the treasure and XP granted in a single dungeon is unnecessary and unfair to anyone else who would like to use the area that is being camped.