Stat limit question

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Rudiki
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Stat limit question

Post by Rudiki »

A quick question: Is there a cap on magical bonuses to any stat, and if so what is it?

Thanks!
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Psye Shaar
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Post by Psye Shaar »

The cap is 12 above whatever your base stat is. This includes spells, items and whatever other boosts you may have.
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Blaise Pascal (1623 - 1662)
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Post by Zombie »

Yep, sadly this also applies to barbarian rage.
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Rudiki
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Post by Rudiki »

Thanks for the quick response!
13thHour : [Tell] *your alignment has long since passed any possible further move to 'sexy' due to reinventing the scale*

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inversions
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Post by inversions »

I thought barb rage was fixed in CoPaP to give +dmg and +ab and + temporary hitpoints based on level feats and twohanded/primary/offhand types?
Lord Droke
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Post by Lord Droke »

I think the damage and attack bonus come from a raised str.
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Psye Shaar
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Post by Psye Shaar »

inversions wrote:I thought barb rage was fixed in CoPaP to give +dmg and +ab and + temporary hitpoints based on level feats and twohanded/primary/offhand types?
That's just Avlis AFAIK, but i'm sure one of each of the other world's team members will be able to confirm if they have it or not.

We don't have it on Hala at this time.
Lord Droke wrote:I think the damage and attack bonus come from a raised str
It's set to add the difference directly to the damage/ab/HP, rather than via the stat boosts
[i]"Men never do evil so completely and cheerfully as when they do it from a religious conviction." [/i]
Blaise Pascal (1623 - 1662)
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