Description of Rapid Shot says " (excluding crossbows) ".
Keen Edge was hooked to work on piercing weapons. No "Weapon of Impact" in NWN but would be nice for most clerics.
With Jayem and crossbow it is not entirely to “look cool”. Level 1 Jayem killing crop rats in Elysia was given a nice heavy crossbow and a bag of crossbow bolts. Although this weapon shocked him at first he learned to use it better rather than switching to a longbow, as he could have done at level 3 (Cleric 2 / Fighter 1). He did trade up from that gift eventually, by spending the 8k on the docks of Mikona. I do admit though that when he was delevelled I did consider switching to longbow to save the Rapid Reload feat (or enquiring about how many tokens that feat would cost) and it was that he just doesn’t look right with a longbow that decided me.
Automatic Crossbow?
http://en.wikipedia.org/wiki/Repeating_crossbow
Other thoughts on Zombie list:
1- Seems fair they might need Shagarath’s aid to not suffer.
2- Seems fair that with the nature of the plane aid from Hel or Shagarath might be needed to summon undead.
3- On Hala and Arkaz Summon Creature I to IX have options under “crafting menu” to select what to summon (not sure about Avlis) and on Arkaz the list also includes what the alignment of the creature is. But even without that you can make a good guess on Hala at what is appropriate. Gate on Avlis and Arkaz have a list of options and what plane you are contacting and what alignment that is (Avlis has conversation box pop up, Arkaz list under “crafting menu”) so you can again make a choice. Gate on Hala does seem to depend on alignment as no choices but different people get different things like Jayem gets a Golem-monk and Garthond gets an Archon-lassie. Not sure what Jayem would research, though a blue lady with blue dragon wings and tail was one idea. Not sure how this would be implemented though likely be fairly simple for a script to check the character name and look up a creature blueprint to spawn in the same way as Hala gate looks at the alignment.
4- Problem with being able to give a summons equipment is that you would get people who are reasonably well off and would equip it better than most PCs of that level. Would prefer the summons to keep the equipment rather than having to cart it around. Of course combining a custom summons and being able to equip it makes this seem more and more like one of the NPC companions in a single player game, who are always there and obedient and don’t go afk…

5- As said in thread derail they seem quite useful.
6- Good fortune.
7- Not sure how that would work. Are random dungeon generators though (I think) so could have generate and teleport, maybe similar to the ships on Nuvar where teleport entire party and then chance of having to defend the ship. Except with a certainty of having to fight and rather more to do between in and out.
8- Suppose could add a scatter of waypoint things and check for proximity so could tell if wandered all the mini-map, but not sure.
9- Brandon Elementals work so already got script for idea of “if empty jar then spawn this” and the “Fed-Ex” quests already give a variety of “go here”.
10- That would encourage trying to find people to go venturing with, but finding people is better anyway. Even if you have your custom summons you have equipped very well and have started to talk to (like Jayem did with Bluey and, even if a Golem, he does say “thank you Brass Monkey”).
11- I do recall in the Nightfang Gnolls on Avlis people saying the highest level character should open some chests as they thought the contents depended on the level of the person opening it. And I think a check on character level or a random roll to spawn different things in a chest should be possible. Same principle as the random-NPCs appearances I tried to do for Avlis 2 with a random number and then different clothes created on and equipped.
12- Seems fair, be like the Goblin Shaman Rings or Mad Cow Hearts or Bandit Insignia except you don’t know where to go.
13- This is sounding a little like the Martial Crafting Thread with a temporary boost item. Except with the need for the thing to have a socket as well as having something you can put into that socket, so would need a pair of items. Also sounds a little like how I’ve been role-playing Jayem’s cleric rod as sometimes I remember to suggest he is slotting the Sky Crystal into it to focus the prayer through.
14- There are some potions and scrolls where they are useful magic but rather too weak a version of it so sufficient alchemy to distil and purify weak potions down to more powerful versions or sufficient artificing to channel the power of two scrolls to reinforce each other in a better fresh one would be useful. And a vending machine to automate this might act as a Gold Sink.
15- The search would be the fun of the treasure map.
16 - This sounds like a lot of work to update areas with more decorations (which could cause lag) or NPCs. But a running tally of donations that DMs could check if they felt like running a party event sounds like it would be relatively easy to implement.